Thanks for your issue report! Please report specific zones that you believe are sensitive to GPS issues, so that they can be enlarged.
Thanks for your issue report! Please report specific zones that you believe are sensitive to GPS issues, so that they can be enlarged.
Interesting about GPS positioning on iOS: ilquest.com/2012/11/02/ios-... Turf for iOS is currently using the default value for CLActivityType but will most likely change to CLActivityTypeFitness in the next release.
I thought that change had been made already, since you closed the old issue where it was suggested. Looking forward to the next release! 8-)
I had much trouble with this a few months ago, but since then positioning behaviour hasn't been a problem until this morning. I updated to iOS 7.0.5 last night, maybe the positioning service has changed? Anyway, I am also looking forward to next release of Turfgame for iOS!
I usually go past the zone, away from the road as this will "un-snap" me from the road and then I can head back in to the zone. This is tricky if there a roads on all sides of the zone. If the CLActivityType-thing is the issue I would really like to see this changed as soon as possible.
Fixed in new version of app, but if you are running iOS 5 please don't upgrade yet! See issues.turfgame.com/view/1086
iOS 1.1.1
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